A guest blog entry from Tim Rosser, writer of The Boy Who Danced On Air to be presented at this year's Festival of New Musicals.
Everything
about making a demo takes an extraordinary amount of time. Writing the
orchestrations, rehearsing the singers, doing take after take, mixing it all
together. Hours and hours and hours of your life. And it can always
take longer. It's basically up to you - how many hours and
dollars are you willing to put in. You want it to be perfect because in
some cases you need to sell your show with a song or two and the better
technology gets, the more perfect it can be. And if you are a product of
the catholic school system like me, you never think you're trying hard enough. It's the perfect storm. And then there are the practical decisions
that make me want to pull my hair out. Who should sing the song? Who should play? How many people does it take to sound like a
chorus? Like an orchestra? Will a click track make this song sound
super tight or squeeze the life out of it? To use computer generated
sounds or acoustic? How much money are we really willing to spend on a
track of a song that could very realistically be cut from the show in a month? I have a heart-breaking story (my heart!) for every one
of these variables and even so I still don't feel like I'm in control most of
the time Charlie and I go into the studio. I'd like to think I'm a little
better at recognizing when we have a real problem on our hands and knowing how
to fix it efficiently. But even then, I don't actually know how much
people care when the drums aren't tuned right or there's a mysterious purring
sound on the guitar track or the tempo is too slow. Maybe no one notices
any of those things. Or only some of them. That's the thing with
writing music and recording demos, I guess. It's all
taste and guessing.
I'd
like to think that you can't make a bad song sound like a good one with a good
demo or a good song sound like a bad one with a bad demo, but I don't believe
that. I don't necessarily believe that